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Road Crew Strategies For Image Capturing For Vr Simulators Considered!

Posted on February 26, 2008 - Filed Under Education


For fast-moving companies that are involved in the virtual reality simulator industry sub-sector it will be necessary to collect images in real life as fast as possible and then digitize those images or videos into workable pieces that can be used for computer games, video games or virtual reality simulators. One of the strategies that is recommended is to have a road crew in a high-tech motor home that also has a number of cameras on the front of the vehicle. These cameras will be located in various parts of the vehicle to be used in the virtual reality simulator.

For instance there will be cameras that are looking into the rearview mirrors as the vehicle goes down the road and one in the back to look at the road behind them. There should also be a video camera on the right side of the vehicle at about the height of the bicycle rider’s head for bicycle riding simulators. Then there should be a camera in the center of the vehicle about the height of a helmet on someone riding a motorcycle. Then there should also be a video camera in the position of where the driver might be of the truck or motor home. This would be used for truck driver simulation training.

Virtual reality simulators will need more data much faster in the future and need to capture this data in digital formats so that they can use those when designing their systems. Since the need for capturing this data is so important it makes sense to have a high-tech recreational vehicle set up to go capture images everywhere.

In fact the road crew vehicle should have an ATV to capture off-road images as well to be used for Military, off road video games and other uses. The virtual reality Road crew team should be on the road 100% of the time capturing images and each night if they are not filming they should be sending back the day at using a high-speed Internet satellite antenna relay. This would provide the maximum amount of content needed to move very fast in the marketplace for a virtual reality simulator company. Please consider all this in 2006.

“Lance Winslow” - Online Think Tank forum board. If you have innovative thoughts and unique perspectives, come think with Lance; www.WorldThinkTank.net/. Lance is a guest writer for Our Spokane Magazine in Spokane, Washington

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